Flock Flow
Control a swarm and collect points. Blue objects are power-ups that increase your speed, while red obstacles destroy your swarm members. Your swarm always follows the mouse cursor.
The swarm mechanic is based on a Boid system I adapted from a GitHub resource:
https://github.com/ErencanPelin/2D-Boids-Unity
Comments
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Great idea, well polished and fun to play.
Congrats!
Thanks for playing :)
Very well done, this game does a great job of injecting emotional moments throughout the experience. You feel the tension as the barriers get stricter and you feel bad when recruiting swarms get decimated before they reach your squad. My best was 246.
Thanks for playing :)
I'm Not doing the jam... I think... Still debating. This game is so good!!! I love the concept and how polished it is.
Thanks a lot for your feedback, im glad you liked it. You should totally do the jam, i bet you will make something great :)