Headshot!
Headshot!
Throw your head, smash enemies, and call it back.

Made in 3 hours for a game jam. Sadly there wasn’t enough time for more content, but I’m pretty happy with how it turned out.
A little self-promo
I’m currently working on my Bachelor thesis about Game Feel – how different types of feedback (visual, audio, haptic) affect the player experience.
It would mean a lot if you could play a short prototype and fill out a quick questionnaire afterwards. You can find more details here:

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